Fallout: New Vegas (2010) — Story, World Setting & Character Breakdown
Developer: Obsidian Entertainment • Publisher: Bethesda Softworks • Platforms: PC, PlayStation 3, Xbox 360
World Setting & Story Premise
The Mojave Wasteland in the year 2281, centered on the post-nuclear oasis of New Vegas and the critical power infrastructure of Hoover Dam.
Courier Six is delivering a mysterious platinum poker chip to New Vegas when gangster Benny ambushes and shoots them in the head at Goodsprings. Rescued by Securitron Victor and Doctor Mitchell, the Courier recovers and tracks Benny into a four-way ideological war for control of the region.
Key Characters & Narrative Roles
The Courier (Courier Six) — Protagonist
Affiliation: Mojave Express / Independent • Relationship:
Survivor whose choices dictate which faction controls clean water, electricity, and governance.
Mr. Robert House — Major Faction Leader
Affiliation: New Vegas Strip Autocrat • Relationship:
Pre-war billionaire genius preserved in a life-support capsule seeking an autocracy to launch humanity to space.
Caesar (Edward Sallow) — Major Faction Leader
Affiliation: Caesar’s Legion • Relationship:
Brutal totalitarian warlord conquering tribes through synthesis and Roman imperial slavery.
Benny — Early Antagonist
Affiliation: The Chairmen / The Tops • Relationship:
Checkered-suit mobster who shot the Courier in an unsuccessful attempt to seize the Platinum Chip.