1. Decoupling Your AI Squad: The [X] Hold Position Anchor
In [Enlisted](https://plrvq.com/g/83kvjymdy64a1fb2bafcae9a5214fd/), your AI squadmates function as mobile extra lives. If you sprint into a capture bunker with all seven soldiers following in default formation, a single enemy MG burst or HE tank shell will wipe out your entire reserve. Before assaulting an objective, point your crosshair at a trench, cellar, or brick wall 30 meters behind the cap and press [X] to anchor your squad in hard cover, then push in with your active Assaulter.
2. Engineer Rally Point Geometry & APC Double-Spawning
Slot an Engineer into every single infantry squad in your lineup. An Engineer can build a forward Rally Point within 50 to 65 meters of the capture zone, cutting team reinforcement walk times by 70%. Furthermore, deploying an Armored Personnel Carrier (APC) counts as a separate team spawn slot—allowing you to maintain both a built Rally Point AND a parked APC simultaneously.
3. Strict Battle Rating (BR II, BR III & BR V) Lineup Discipline
Your matchmaking bracket in [Enlisted](https://plrvq.com/g/83kvjymdy64a1fb2bafcae9a5214fd/) is determined by the single highest Battle Rating item equipped anywhere in your active squad slots. Never mix a single BR IV or BR V prototype rifle into a BR I/II bolt-action lineup. Build clean presets locked strictly to BR II (bolt-actions & early SMGs), BR III (M1 Garand/SVT-38 & Sherman/KV-1), or max BR V (StG 44, FG 42 II, T20, Tiger II H, IS-2).
4. The 16-Point Vitality Perk & Soldier Optimization
When leveling soldiers, always save 16 Red Vitality points for the "+35% Vitality" perk. Raising base soldier health from 10.0 to 13.5 HP prevents one-shot torso downs from standard submachine guns at mid-range and dramatically increases squad survival against indirect artillery shrapnel. Pair it with "+75% Medkit Usage Speed" in the Mobility tree and "-40% Vertical Recoil" in the Weapon Handling tree.